Asset Documentation & FAQ

Manuals & Guides

Access documentation and downloads for our assets here. The primary source of information is often the README file within the asset's repository.

Available Manuals

Ensure you are viewing the documentation relevant to your asset version.

Frequently Asked Questions (FAQ)

Find answers to common questions about compatibility, updates, usage rights, and more.

  • Q: What render pipelines do your assets support (Built-in, URP, HDRP)?
  • A: Our goal is to support all standard Unity render pipelines: Built-in, URP, and HDRP. However, compatibility can vary per asset due to technical requirements. We clearly state the supported pipelines on each asset's specific page on the Asset Store and our website. Always verify compatibility for your target pipeline there before purchasing to avoid issues.
  • Q: Do your assets receive updates?
  • A: Yes! We are committed to keeping our assets up-to-date. All assets receive regular updates for compatibility with new Unity versions, feature additions, and bug fixes. Updates are delivered through the Unity Package Manager.
  • Q: What can I do with an asset after I buy it? Is it mine?
  • A: When you purchase an asset, you acquire a license based on the Unity Asset Store EULA, which grants you broad rights. Essentially, the license is yours. You can use the asset in your commercial or non-commercial projects, modify it as needed for your games, and release games using it without further payment (royalties). The EULA outlines the specific terms, but it's designed to let you freely use the asset in your creations.
  • Q: How do I import/update an asset I purchased?
  • A: Assets are managed through the Unity Asset Store page and the Unity Package Manager ('My Assets' section). Always back up your project before importing or updating assets.
  • Q: How can I report a bug or suggest a feature?
  • A: Please use the contact email provided on the main page. Include asset name, version, Unity version, and clear steps to reproduce the bug.